vrchat:marduk:lighting

差别

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vrchat:marduk:lighting [2026/07/25 04:47] – 创建 xiaobenmaovrchat:marduk:lighting [2026/07/25 06:11] (当前版本) – 移除 xiaobenmao
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-====== Lighting ====== 
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-You may create an cube object to observe the shadow by right click the Hierarchy window, 3D Object - Cube. Make sure its mesh renderer property cast shadows is on. Ensure the floor mesh renderer receive shadows is ticked. Also need to select soft shadows in the light source shadow type. Do remember to turn on scene lighting to preview in scene view.  
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