vrchat:marduk:tree_bench_sunset

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vrchat:marduk:tree_bench_sunset [2026/07/25 08:49] xiaobenmaovrchat:marduk:tree_bench_sunset [2026/07/25 10:42] (当前版本) xiaobenmao
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 Create a new material with standard shader, set albedo to some green color, and metallic and smoothness both configure to 0. Then add it to the floor object.  Create a new material with standard shader, set albedo to some green color, and metallic and smoothness both configure to 0. Then add it to the floor object. 
 +
 +There are also patterned material for grassland, [[https://assetstore.unity.com/packages/2d/textures-materials/nature/handpainted-grass-ground-textures-free-top-down-rpg-terrain-tool-187634|Handpainted Grass & Ground Textures Free — Top-Down RPG | Terrain Tool]], for example. 
  
 ===== Skybox ===== ===== Skybox =====
  
 Create a new material with procedural skybox. Put atmosphere thickness to 1.2, and exposure to 0.7. Set tint color to grey-blue and ground color grey-purple.  Create a new material with procedural skybox. Put atmosphere thickness to 1.2, and exposure to 0.7. Set tint color to grey-blue and ground color grey-purple. 
 +
 +Alternatively, may choose any skybox available, like [[https://assetstore.unity.com/packages/2d/textures-materials/sky/stylized-skyboxes-free-302248|Stylized Skyboxes | FREE]]. 
  
 Go to window - rendering - lighting (Ctrl+9) - environment, drag the skybox material in.  Go to window - rendering - lighting (Ctrl+9) - environment, drag the skybox material in. 
  • vrchat/marduk/tree_bench_sunset.txt
  • 最后更改: 2026/07/25 10:42
  • xiaobenmao