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| 两侧同时换到之前的修订记录 前一修订版 后一修订版 | 前一修订版 | ||
| vrchat:marduk:tree_bench_sunset [2026/07/25 05:37] – 移除 - 外部编辑 (未知日期) 127.0.0.1 | vrchat:marduk:tree_bench_sunset [2026/07/25 10:42] (当前版本) – xiaobenmao | ||
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| + | ====== Tree Bench Sunset ====== | ||
| + | ===== Create Project ===== | ||
| + | |||
| + | In VCC, create new Unity 2022 world project. | ||
| + | |||
| + | You will get below Unity project. | ||
| + | |||
| + | {{.: | ||
| + | |||
| + | It's a good idea to re-organize the hierarchy to make it more clear, like below. The "Main Camera" | ||
| + | |||
| + | {{.: | ||
| + | |||
| + | ===== Land ===== | ||
| + | |||
| + | Create a new material with standard shader, set albedo to some green color, and metallic and smoothness both configure to 0. Then add it to the floor object. | ||
| + | |||
| + | There are also patterned material for grassland, [[https:// | ||
| + | |||
| + | ===== Skybox ===== | ||
| + | |||
| + | Create a new material with procedural skybox. Put atmosphere thickness to 1.2, and exposure to 0.7. Set tint color to grey-blue and ground color grey-purple. | ||
| + | |||
| + | Alternatively, | ||
| + | |||
| + | Go to window - rendering - lighting (Ctrl+9) - environment, | ||
| + | |||
| + | To preview the skybox, need to enable effects. | ||
| + | |||
| + | {{.: | ||
| + | |||
| + | ===== Lighting ===== | ||
| + | |||
| + | Configure directional light that rotation x=15, y=-35, z=0. Set color to orange. To preview, enable scene lighting. | ||
| + | |||
| + | {{.: | ||
| + | |||
| + | ===== Tree and Bench ===== | ||
| + | |||
| + | Go to [[https:// | ||
| + | |||
| + | Here we use [[https:// | ||
| + | |||
| + | Add them from asset store webpage, then in Unity - window - package manager, change package filter to my assets, download and import them. | ||
| + | |||
| + | ===== Build and Test ===== | ||
| + | |||
| + | Save the scene. Log in VRChat SDK control panel and choose build & test. If you already in game, select build & reload. | ||