差别
这里会显示出您选择的修订版和当前版本之间的差别。
| 两侧同时换到之前的修订记录 前一修订版 后一修订版 | 前一修订版 | ||
| vrchat:marduk:tree_bench_sunset [2026/07/25 05:45] – xiaobenmao | vrchat:marduk:tree_bench_sunset [2026/07/25 10:42] (当前版本) – xiaobenmao | ||
|---|---|---|---|
| 行 16: | 行 16: | ||
| Create a new material with standard shader, set albedo to some green color, and metallic and smoothness both configure to 0. Then add it to the floor object. | Create a new material with standard shader, set albedo to some green color, and metallic and smoothness both configure to 0. Then add it to the floor object. | ||
| + | |||
| + | There are also patterned material for grassland, [[https:// | ||
| ===== Skybox ===== | ===== Skybox ===== | ||
| Create a new material with procedural skybox. Put atmosphere thickness to 1.2, and exposure to 0.7. Set tint color to grey-blue and ground color grey-purple. | Create a new material with procedural skybox. Put atmosphere thickness to 1.2, and exposure to 0.7. Set tint color to grey-blue and ground color grey-purple. | ||
| + | |||
| + | Alternatively, | ||
| Go to window - rendering - lighting (Ctrl+9) - environment, | Go to window - rendering - lighting (Ctrl+9) - environment, | ||
| 行 32: | 行 36: | ||
| {{.: | {{.: | ||
| + | |||
| + | ===== Tree and Bench ===== | ||
| + | |||
| + | Go to [[https:// | ||
| + | |||
| + | Here we use [[https:// | ||
| + | |||
| + | Add them from asset store webpage, then in Unity - window - package manager, change package filter to my assets, download and import them. | ||
| + | |||
| + | ===== Build and Test ===== | ||
| + | |||
| + | Save the scene. Log in VRChat SDK control panel and choose build & test. If you already in game, select build & reload. | ||